Gyro wrote:I am curious as to whether flowstone is capable of controlling a 3D simulated robot
In principle, yes, but it would be a very difficult and complex excercise - i.e. you would have to write your own physics engine, kinematics, reverse kinematics etc. - (or find .dll libraries to which FS could be interfaced).
Also, graphics in Flowstone are all made using Windows GDI+ (i.e. strictly 2D); there is no DirectX or OpenGL support, so for 3D visuals, you would have to make your own 3D engine, which would likely perform very poorly (GDI+ uses the main CPU with no hardware acceleration).