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FM modulation unwanted artifacts
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FM modulation unwanted artifacts
How would you eliminate the noisy artifacts when doing a simple FM setup like the example?
Is this the right way to do it at all?
Is this the right way to do it at all?
- Attachments
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- FM noise.fsm
- (30.72 KiB) Downloaded 808 times
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: FM modulation unwanted artifacts
Hi Father
I believe the noise is caused by wavetable switching inside the Prim. If you set the FM knob to a low value the noise goes. A set of wavetables is created by the Prim to limit bandwidth based on the base frequency selected for the note played. With a wide FM excursion in the Freq input the Prim will be selecting different tables rapidly.
The more usual approach is to modulate the phase. This means altering the readout rate from a single chosen table and the sound is the same but without wavetable switching.
I've Spogged your schematic: Changed the FM input to the Phase input and changed the FM knob to go between 0 and 1 and to my old Vulcan ears the result is good.
If I'm wrong about all this I'm sure someone will let us know!
Cheers
Spogg
I believe the noise is caused by wavetable switching inside the Prim. If you set the FM knob to a low value the noise goes. A set of wavetables is created by the Prim to limit bandwidth based on the base frequency selected for the note played. With a wide FM excursion in the Freq input the Prim will be selecting different tables rapidly.
The more usual approach is to modulate the phase. This means altering the readout rate from a single chosen table and the sound is the same but without wavetable switching.
I've Spogged your schematic: Changed the FM input to the Phase input and changed the FM knob to go between 0 and 1 and to my old Vulcan ears the result is good.
If I'm wrong about all this I'm sure someone will let us know!
Cheers
Spogg
- Attachments
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- FM noise spogged.fsm
- (110.88 KiB) Downloaded 792 times
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: FM modulation unwanted artifacts
Aha didn't know that.
Yes sounds good enough i think, and its very similar to the old one which is good.
Thanks so much
Yes sounds good enough i think, and its very similar to the old one which is good.
Thanks so much
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: FM modulation unwanted artifacts
Still happening, specially with different waveforms its more obvious and annoying.
Does this happen only with wavetables?
Does this happen only with wavetables?
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: FM modulation unwanted artifacts
martinvicanek wrote:It's a bug;
Oh man that's too bad.
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: FM modulation unwanted artifacts
Not necessarily:
1. You can use algorithmic oscs that allow through zero FM
2. Now with the new 3.0.9 features we can build our own wave reader
1. You can use algorithmic oscs that allow through zero FM
2. Now with the new 3.0.9 features we can build our own wave reader
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martinvicanek - Posts: 1328
- Joined: Sat Jun 22, 2013 8:28 pm
Re: FM modulation unwanted artifacts
martinvicanek wrote:Not necessarily:
1. You can use algorithmic oscs that allow through zero FM
2. Now with the new 3.0.9 features we can build our own wave reader
1. Not following you, a quick example would be great if you have the time.
2. Thats nice. Well have to upgrade for that.
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: FM modulation unwanted artifacts
Scroll down...Father wrote:1. Not following you, a quick example would be great if you have the time.
Not sure it is stable yet.Father wrote:2. Thats nice. Well have to upgrade for that.
- Attachments
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- WaveTableRead-primitive_bug2.fsm
- (20.14 KiB) Downloaded 810 times
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martinvicanek - Posts: 1328
- Joined: Sat Jun 22, 2013 8:28 pm
Re: FM modulation unwanted artifacts
Nice stuff. the polyBLEP Saw Osc sounds clean! (I think hehe). I just wish it was a wave table read
Any chance the bug gets fixed on next update?
Any chance the bug gets fixed on next update?
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
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