If you have a problem or need to report a bug please email : support@dsprobotics.com
There are 3 sections to this support area:
DOWNLOADS: access to product manuals, support files and drivers
HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects
USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here
NEW REGISTRATIONS - please contact us if you wish to register on the forum
Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright
Comparing RUBY vs Primitives - code efficiency ?
11 posts
• Page 2 of 2 • 1, 2
Re: Comparing RUBY vs Primitives - code efficiency ?
Yeah probably, but here's the question, if you have 6 instances of the same plugin, and you don't do things correct, then what's to stop plugin 1 from overwriting variables that plugin 4 is using? Right? Each copy is the same identical code, so its not like there's a variable called MyVarA in the first instance, but in the second its called MyVarB..
Trog would have to chime ion on thus as I did not get as far with Ruby as I would have liked to. After we found this flaw I basically stopped using FS and went back to SM. Nevertheless, I am a firm believer that there should be ZERO sharing between instances unless specifically coded that way.
Trog would have to chime ion on thus as I did not get as far with Ruby as I would have liked to. After we found this flaw I basically stopped using FS and went back to SM. Nevertheless, I am a firm believer that there should be ZERO sharing between instances unless specifically coded that way.
- VPDannyMan
- Posts: 118
- Joined: Mon Jan 04, 2010 4:50 am
11 posts
• Page 2 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 70 guests