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Measuring frame rate/re-draws...

For general discussion related FlowStone

Re: Measuring frame rate/re-draws...

Postby tulamide » Sat Aug 05, 2017 9:10 pm

Walter Sommerfeld wrote:Awesome work - just check my project gui module with 16 pads, 20 buttons, a touch field and a led levelmeter:
detected 3 sources for steady triggering :)
I had a flasher bool switched by an add prim: this is now correctly replaced with a trigger switch prim ;-)

I use v3.081 skylark...

Cheers

Walter

P.S.: Never ever had found this w/o ur tool!

I'm so sorry, Walter! This slipped through for whatever reason. I appreciate your feedback very much! Feels good to help out :D
"There lies the dog buried" (German saying translated literally)
tulamide
 
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