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Measuring frame rate/re-draws...
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Re: Measuring frame rate/re-draws...
Walter Sommerfeld wrote:Awesome work - just check my project gui module with 16 pads, 20 buttons, a touch field and a led levelmeter:
detected 3 sources for steady triggering
I had a flasher bool switched by an add prim: this is now correctly replaced with a trigger switch prim
I use v3.081 skylark...
Cheers
Walter
P.S.: Never ever had found this w/o ur tool!
I'm so sorry, Walter! This slipped through for whatever reason. I appreciate your feedback very much! Feels good to help out
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
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- Location: Germany
11 posts
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