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Flowstone wishlist
Re: Flowstone wishlist
I think the problem might be with your computer because when I load Sylenth1 on my laptop I can get sound out of it right away, I dont have to wait one more second for the sound.
The synths that you say are "pro" are "pro" because they are very well optimized and the developers know what they are doing. The synth has to load very little assembly code so it makes it load fast. The problem with Flowstone and Synthedit synths are that its too "easy" to make synths and people just connect shit and the synths is done. If your synth has bad optimization and loads thousands of internal waveforms and other stuff, you get a lag and you have to wait for the sound.
The synths that you say are "pro" are "pro" because they are very well optimized and the developers know what they are doing. The synth has to load very little assembly code so it makes it load fast. The problem with Flowstone and Synthedit synths are that its too "easy" to make synths and people just connect shit and the synths is done. If your synth has bad optimization and loads thousands of internal waveforms and other stuff, you get a lag and you have to wait for the sound.
- adamszabo
- Posts: 667
- Joined: Sun Jul 11, 2010 7:21 am
Re: Flowstone wishlist
ah ok realy strange :/ must be my problem with disk cpu.
- djbrynte
- Posts: 613
- Joined: Mon Jun 22, 2009 10:51 am
Re: Flowstone wishlist
WAV (or file) automatic loading from preset manager.
For sampling synths and drum machines I would like a Prim or module that can handle and automate the process of loading specified wav files based on preset contents.
Each of these Prims would load a single file based on the standard file dialogue system BUT would not store the file in the FSM file, just the path. The path should then be optionally added to the Preset Manager's preset read and write protocol. The path could also be output as a string OR just the filename. The function should work in VST and EXE exports too.
This would be cool not just for WAVs but maybe image files to allow skinning and such things.
EDIT: I found a way to do this now, see viewtopic.php?f=2&t=3855
However, it would be nice to have a Prim to sort it easier!
Cheers
Spogg
For sampling synths and drum machines I would like a Prim or module that can handle and automate the process of loading specified wav files based on preset contents.
Each of these Prims would load a single file based on the standard file dialogue system BUT would not store the file in the FSM file, just the path. The path should then be optionally added to the Preset Manager's preset read and write protocol. The path could also be output as a string OR just the filename. The function should work in VST and EXE exports too.
This would be cool not just for WAVs but maybe image files to allow skinning and such things.
EDIT: I found a way to do this now, see viewtopic.php?f=2&t=3855
However, it would be nice to have a Prim to sort it easier!
Cheers
Spogg
Last edited by Spogg on Tue Dec 08, 2015 4:02 pm, edited 1 time in total.
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Flowstone wishlist
something more 4 the wishlist:
Bitmap Load prim with added clear trigger input (keeping the 'Set from Clipboard' & the done output)
just stumbled over it in my app
Bitmap Load prim with added clear trigger input (keeping the 'Set from Clipboard' & the done output)
just stumbled over it in my app
Last edited by Walter Sommerfeld on Fri Dec 11, 2015 3:02 pm, edited 1 time in total.
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Walter Sommerfeld - Posts: 249
- Joined: Wed Jul 14, 2010 6:00 pm
- Location: HH - Made in Germany
Re: Flowstone wishlist
... and again:
A bump for the Multi Touch feature (have a Monitor, 2 x AIO PC's and a Win Tablet with it) and i think many App's could make use of it nowadays.
So please move it up in our wishlist!
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Walter Sommerfeld - Posts: 249
- Joined: Wed Jul 14, 2010 6:00 pm
- Location: HH - Made in Germany
Re: Flowstone wishlist
dunno if this is a bump:
instead of gdi+ drawing via CPU... let the Graphic Card GPU do all or most of the work!
...like OpenGL, Direct2D/DirectWrite(see SlimDX.org) with DirectX?
instead of gdi+ drawing via CPU... let the Graphic Card GPU do all or most of the work!
...like OpenGL, Direct2D/DirectWrite(see SlimDX.org) with DirectX?
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Walter Sommerfeld - Posts: 249
- Joined: Wed Jul 14, 2010 6:00 pm
- Location: HH - Made in Germany
Re: Flowstone wishlist
How about
- Resizable GUI
- DAW ID
- ADSR with curve control
- And yeah freaking 64bit support
- Resizable GUI
- DAW ID
- ADSR with curve control
- And yeah freaking 64bit support
- Father
- Posts: 177
- Joined: Thu Jan 09, 2014 5:48 pm
Re: Flowstone wishlist
I thought Nubeat7 had posted an ADSR with curve control?
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martinvicanek - Posts: 1328
- Joined: Sat Jun 22, 2013 8:28 pm
Re: Flowstone wishlist
martinvicanek wrote:I thought Nubeat7 had posted an ADSR with curve control?
If you mean this one, that's a graphical ADSR, but still linear.
But there was this great graphical curve module by TheOm, that should make a curved ADSR relatively easy: line editor
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: Flowstone wishlist
Father wrote:How about
- Resizable GUI
- DAW ID
Correct me if I'm wrong, but resizable GUIs are a VST 3.0 feature.
The DAW could be reported by a string (not by ID), that's already part of VST 2.3, I already wondered in an older thread why this wasn't implemented yet.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
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