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MDragY
4 posts
• Page 1 of 1
MDragY
Hi All
Can someone tell how is possible to move the mouse up and take the positive value and down to take the negative value. Because now in this simple schematic working backwards !
Can someone tell how is possible to move the mouse up and take the positive value and down to take the negative value. Because now in this simple schematic working backwards !
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- MDragY.fsm
- MDragY
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ChrisPap - Posts: 20
- Joined: Fri Aug 17, 2012 4:31 am
- Location: Hellas
Re: MDragY
Hi Chris
You just enter a negtive value for the scale input. In your case it would be -0.1 instead of 0.1
It always seemed odd to me that it should be this way round, but there you go!
Cheers
Spogg
EDIT: I just had a thought. Top left corner co-ordinate is (0,0) for graphics and going down vertically increases the x value of the co-ordinate. So this may be why they chose this way, for consistency with the graphics.
You just enter a negtive value for the scale input. In your case it would be -0.1 instead of 0.1
It always seemed odd to me that it should be this way round, but there you go!
Cheers
Spogg
EDIT: I just had a thought. Top left corner co-ordinate is (0,0) for graphics and going down vertically increases the x value of the co-ordinate. So this may be why they chose this way, for consistency with the graphics.
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: MDragY
Thanks for Help ! Spogg ,working good now ….don't have the logical design which I would like to have
,but it's ok
Thanks again for your time and here a ling with few simple vst/vsti i have built(I try to post more as soon I can)
https://cartelvst.blogspot.com/
,but it's ok
Thanks again for your time and here a ling with few simple vst/vsti i have built(I try to post more as soon I can)
https://cartelvst.blogspot.com/
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ChrisPap - Posts: 20
- Joined: Fri Aug 17, 2012 4:31 am
- Location: Hellas
Re: MDragY
its because the mouse y axis starts on top and counts to the bottom like like all grafic related things, so in a rectangle the upper left corner is point 0,0. its confusing because often you start at the bottom and count upwards so you always have to subtract from the height when you want to count from the bottom.
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
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