If you have a problem or need to report a bug please email : support@dsprobotics.com
There are 3 sections to this support area:
DOWNLOADS: access to product manuals, support files and drivers
HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects
USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here
NEW REGISTRATIONS - please contact us if you wish to register on the forum
Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright
OUT OF MEMORY... PORBLEM WITH MULTI SAMPLE
2 posts
• Page 1 of 1
OUT OF MEMORY... PORBLEM WITH MULTI SAMPLE
Hi, I'm new using flowstone, I have a problem in the development of a virtual instrument, when I load audio samples on a multi sample, this stops working and tells me out of memory, but I have a RAM of 4GB. Someone knows why this problem occurs? ... If there is a limit to load the samples in a SFZ file ??
I expect a prompt response thank you very much.
I expect a prompt response thank you very much.
- chapulincubano
- Posts: 1
- Joined: Tue Jun 17, 2014 2:48 am
Re: OUT OF MEMORY... PORBLEM WITH MULTI SAMPLE
Hello and welcome!
Flowstone is 32bit program. That means a single instance of flowstone can effectively use only 4GB of RAM. For further info read about difference between 32 and 64bit systems. Also note that to those 4GB also count all bitmaps, variables and the schematic and flowstone itself (+ some space is reserved by system for various purses), so it's not like you can load full 4GB of wave files (probably about 2GB).
Unfortunately, there is no way around - it is the reason why computers and their software is going to 64bit.
You will have to reduce the number and size of samples you use. Perhaps use lower sample-rate for them when they are not expected to contain frequencies above 10KHz. Waves in Flowstone are automatically converted to 32bit float format when loaded, so the actual space they take in RAM will be doubled (when original was 16bit) compared to size on disk.
Flowstone is 32bit program. That means a single instance of flowstone can effectively use only 4GB of RAM. For further info read about difference between 32 and 64bit systems. Also note that to those 4GB also count all bitmaps, variables and the schematic and flowstone itself (+ some space is reserved by system for various purses), so it's not like you can load full 4GB of wave files (probably about 2GB).
Unfortunately, there is no way around - it is the reason why computers and their software is going to 64bit.
You will have to reduce the number and size of samples you use. Perhaps use lower sample-rate for them when they are not expected to contain frequencies above 10KHz. Waves in Flowstone are automatically converted to 32bit float format when loaded, so the actual space they take in RAM will be doubled (when original was 16bit) compared to size on disk.
- KG_is_back
- Posts: 1196
- Joined: Tue Oct 22, 2013 5:43 pm
- Location: Slovakia
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 71 guests