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Mono vs poly cpu spikes
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Mono vs poly cpu spikes
I've noticed an odd behaviour in my new synth when loaded into Cubase (cue the collective groan) I play 1 note in "mono" (M to V number of voices 1) I get 10% average cpu and 10% realtime cpu , then I switch it to poly in this case 8 voices but still just play 1 note I get 10% average cpu but a 70% spike in realtime.
Anybody got any ideas whats going on does the M to V primitive act differently when set to 1 voice
Anybody got any ideas whats going on does the M to V primitive act differently when set to 1 voice
- Xtinct
- Posts: 106
- Joined: Fri Feb 11, 2011 12:06 am
Re: Mono vs poly cpu spikes
That is truly very weird. So if I get it right, in both cases you play just one single voice - only thing that is different is the max-voices setting on midi to voices?
- KG_is_back
- Posts: 1196
- Joined: Tue Oct 22, 2013 5:43 pm
- Location: Slovakia
Re: Mono vs poly cpu spikes
I tried it with a stripped down version and now both are the same so it must be another part of the synth
- Xtinct
- Posts: 106
- Joined: Fri Feb 11, 2011 12:06 am
Re: Mono vs poly cpu spikes
Xtinct wrote:I tried it with a stripped down version and now both are the same so it must be another part of the synth
does the no of voices parameter affects other parts of the synth directly?
- KG_is_back
- Posts: 1196
- Joined: Tue Oct 22, 2013 5:43 pm
- Location: Slovakia
Re: Mono vs poly cpu spikes
Only a gain reduction for poly, though some of the processing is volume dependent.
- Xtinct
- Posts: 106
- Joined: Fri Feb 11, 2011 12:06 am
Re: Mono vs poly cpu spikes
Maybe denormals are happening somewhere.
- KG_is_back
- Posts: 1196
- Joined: Tue Oct 22, 2013 5:43 pm
- Location: Slovakia
Re: Mono vs poly cpu spikes
No, no denormals had lots of fun finding and wiping them out, I'm starting not to trust Cubase's new meter because if I load enough instances I can get the real time indicator to constantly hover between 90 and 100% while the average never goes above 20%.
Probably just a small bug or still SM unfriendly but 7 is worth it for the EQ alone.
Probably just a small bug or still SM unfriendly but 7 is worth it for the EQ alone.
- Xtinct
- Posts: 106
- Joined: Fri Feb 11, 2011 12:06 am
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