Support

If you have a problem or need to report a bug please email : support@dsprobotics.com

There are 3 sections to this support area:

DOWNLOADS: access to product manuals, support files and drivers

HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects

USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here

NEW REGISTRATIONS - please contact us if you wish to register on the forum

Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright

Game: Poker

Post any examples or modules that you want to share here

Game: Poker

Postby billv » Wed Oct 15, 2014 10:48 am

My poker game has finally made it out of the zero's to version 1.0 :D
The schematic.... :? :? ..sorry...to hard to explain all of it at once.
But if you go inside...be warned that the first level in is a complete mess.
Ignore it...all the good stuff is neatly in a few sections..and 1 Class Array.
The player module has all the important stuff.
Have fun guys :D ...please post bug reports/ideas.
Game_Manilla_v_1.0.fsm
(1.45 MiB) Downloaded 1065 times
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Game: Poker

Postby djbrynte » Fri Oct 17, 2014 3:51 pm

lol this is so cool man. i checked it. cool you can have diffrent cards to.
djbrynte
 
Posts: 613
Joined: Mon Jun 22, 2009 10:51 am

Re: Game: Poker

Postby billv » Fri Oct 17, 2014 7:10 pm

For a prototype, it's surprisingly very realistic.
I'm struggling to win or lose....i keep breaking even...just like the real game.. :lol:
The Player AI is working really well...I have a version of the game automated
so i can run it at high speed for a while and check results after a few hundred hands.
i made Player 1 a bit smarter than the rest, and sure enough, over time, he seems
to always be coming first, so i might 'dumb' him back down.
Or make him smart on some days of the week...and dumb on others....
Also, i found, the game can get boring real quick.
I've added a random "pot" doubler ATM, that doubles the pot for 1 minute, 6 times
every hour..
Looking for other ways to spice it up a bit.
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Game: Poker

Postby RJHollins » Fri Oct 17, 2014 10:37 pm

Looking for other ways to spice it up a bit.


might I suggest ... 'Card Girls'

hey .. just an idea :lol:
RJHollins
 
Posts: 1571
Joined: Thu Mar 08, 2012 7:58 pm

Re: Game: Poker

Postby billv » Fri Oct 17, 2014 11:25 pm

Good idea RJ...bacface card graphic choices ATM aren't real pretty.
Will go hunting for 37 hot chicks when I get home.. :lol:
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Game: Poker

Postby RJHollins » Fri Oct 17, 2014 11:28 pm

save a few for me ! [i'm not as young as I used to be] :P

if ya can :lol:
RJHollins
 
Posts: 1571
Joined: Thu Mar 08, 2012 7:58 pm

Re: Game: Poker

Postby Loopeytunes » Sat Oct 18, 2014 12:36 am

This is great, I downloaded and tried it out earlier and spent nearly an hour playing it! Great work billv (as usual).

Have fun searching for "Hot Chicks", just make sure the partner knows why you are searching hot chicks lol
User avatar
Loopeytunes
 
Posts: 57
Joined: Tue Jul 13, 2010 11:07 am
Location: Yorkshire, UK

Re: Game: Poker

Postby billv » Sat Oct 18, 2014 2:11 am

Thanks Loopy...good to see you back man. :D
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Game: Poker

Postby billv » Sat Oct 18, 2014 4:53 am

Sorry...i forgot...
Thanks to nubeat7 and P.H.I for that "exclusive selector" they worked on a while
back. Works great and saved me some time...Cheers. :)
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Game: Poker

Postby billv » Fri Oct 24, 2014 7:30 am

Here's version 2. I think it's done now more or less.
It's not perfect in any way....but still quite playable.
The changes are..
1. Graphics. Backface choices was simplified. just three now + a "Custom " image.
User can load their image of choice. App will save a copy it and re-load it.
2. Normal/Easy Mode.
In easy mode the pot is increased "artificially", buy a doubling process, leading
to really big pots. You can get your score up into the millions a lot quicker.
Not very realistic gamewise...but defiantly more fun...
3. Lots of subtle work on the player AI.....just nice now, they won't always do what
there supposed too,also, the "stillplaying" circuit was brought in, so players on low cards
check how many players are still in before bailing out, and they will throw up
an occasional bluff as well. ;)
4. Moved the "see raise and continue" button into a position that doesn't require extra
hand/mouse movement.

Not planning another update. I'd rather re-write the whole thing in ruby one day
and start from scratch again.
Game_Manilla_v_2.0.fsm
(1.1 MiB) Downloaded 1078 times
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Next

Return to User Examples

Who is online

Users browsing this forum: No registered users and 57 guests