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Velocity trigger
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• Page 1 of 1
Velocity trigger
Dear Friends...
I'm trying to develop a kind of Eazydrummer but with a diferente aproach... In some channels I want to play two diferent sounds (exemple: A Crash from 0 to 100 velocity and a Choke up 100 to 127 velocity). Is there any "trigger" or else than can do that?
Thank you!
Cheers.
Ruben
I'm trying to develop a kind of Eazydrummer but with a diferente aproach... In some channels I want to play two diferent sounds (exemple: A Crash from 0 to 100 velocity and a Choke up 100 to 127 velocity). Is there any "trigger" or else than can do that?
Thank you!
Cheers.
Ruben
- ruben
- Posts: 25
- Joined: Wed Dec 17, 2008 7:26 pm
Re: Velocity trigger
Hi Ruben
So you want to trigger different samples based on velocity?
KG's sampler gsamp can do that. You specify a key and velocity range for any loaded samples. It's really good and you could have a look and see how he did it maybe.
viewtopic.php?f=3&t=4358
Cheers
Spogg
So you want to trigger different samples based on velocity?
KG's sampler gsamp can do that. You specify a key and velocity range for any loaded samples. It's really good and you could have a look and see how he did it maybe.
viewtopic.php?f=3&t=4358
Cheers
Spogg
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Velocity trigger
Thank you Spogg, But I've tryed that schematic, both options, but didn't get any good result...It is still a bit confused.
Should be more specific... separed waves controls (load and velocity) I tryed to fix but didn' get it (yet) do you have some clue?
Cheers
Ruben
Should be more specific... separed waves controls (load and velocity) I tryed to fix but didn' get it (yet) do you have some clue?
Cheers
Ruben
- ruben
- Posts: 25
- Joined: Wed Dec 17, 2008 7:26 pm
Re: Velocity trigger
Sorry but I'm not sure I understand what you want if the gsamp doesn't do it...
Cheers
Spogg
Cheers
Spogg
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Velocity trigger
You can use "midi to multivoice" prim to do what you expect to do. You can set key and velocity ranges for each voice. The "voice to poly" prim will then output the index (voice tag) of currently played voice. Then you can use that index with wave-array prims to read specific wave form the wave-array.
- KG_is_back
- Posts: 1196
- Joined: Tue Oct 22, 2013 5:43 pm
- Location: Slovakia
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