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how to get smooth border from excluded path
3 posts
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how to get smooth border from excluded path
hi all,
i'm working on some graphic stuff atm
it is a negative pie around a circle, to do this i excluded a pie from an rectangle but the border looks really crap, so what to do to get a smooth border around the circle?
in the example you can see the difference between the circle which has a smooth cleen border and the excluded pie
it looks like that the excluded border doesn't get antialiased which should be happen per default smoothing mode
any help is welcome
i'm working on some graphic stuff atm
it is a negative pie around a circle, to do this i excluded a pie from an rectangle but the border looks really crap, so what to do to get a smooth border around the circle?
in the example you can see the difference between the circle which has a smooth cleen border and the excluded pie
it looks like that the excluded border doesn't get antialiased which should be happen per default smoothing mode
any help is welcome
- Attachments
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- pie.fsm
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
Re: how to get smooth border from excluded path
Clipping is always aliased, as it is a pixel map. Instead, work more with graphic paths, it is no problem to add curved lines. That way you build the concave outer pie, can fill it with color and have smooth borders.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: how to get smooth border from excluded path
thanks tulamide for the clarification, just wanted to do it the lazy way
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
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