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*.hom (modules ) deleted
6 posts
• Page 1 of 1
*.hom (modules ) deleted
Hello to all;
is there way to use modules in toolkit (*.hom) erased by mistake.
mine are in "C:\Users\ap\AppData\Roaming\FlowStone\Modules\Deleted Modules"
OR
is there a way to convert HOM file in FSM usable again ?
Thanks
is there way to use modules in toolkit (*.hom) erased by mistake.
mine are in "C:\Users\ap\AppData\Roaming\FlowStone\Modules\Deleted Modules"
OR
is there a way to convert HOM file in FSM usable again ?
Thanks
- payaDSP
- Posts: 27
- Joined: Fri Aug 22, 2014 10:11 am
Re: *.hom (modules ) deleted
AFAIK there’s no easy way to re-import a deleted *.hom module.
But this worked:
I tested this with a new temp module in my tool box then deleted it from my toolbox.
I closed FS
In explorer I moved the deleted hom module back into the /Modules/User folder.
Then I decided which toolbox tag I wanted it to appear in. Look in the Tags folder for the available tags.
I chose the .tag I wanted, and then opened it on a hex editor (Hex Nero editor), not Notepad -it just displays garbage.
I copied the last complete path, which you can see in the alphanumeric display in Hex Nero, along with the preceding semi-colon, and pasted it onto the end of the file. Then I changed the hom name to the one I wanted to re-install.
Then I saved the .tag file, opened FS and the module appeared back in my toolbox under the tag name I had chosen.
If anyone knows a better way to import *.hom files into the toolbox maybe they could let us know.
There may be a way to edit the registry but I don’t go there unless it’s the last possibility.
My conclusion is that in order to get a hom file into the toolbox it needs to be addressed in at least one tag file. Maybe some kind and super clever wizard could make a tag file editor in Ruby. The file structure looks to be quite simple.
Cheers
Spogg
But this worked:
I tested this with a new temp module in my tool box then deleted it from my toolbox.
I closed FS
In explorer I moved the deleted hom module back into the /Modules/User folder.
Then I decided which toolbox tag I wanted it to appear in. Look in the Tags folder for the available tags.
I chose the .tag I wanted, and then opened it on a hex editor (Hex Nero editor), not Notepad -it just displays garbage.
I copied the last complete path, which you can see in the alphanumeric display in Hex Nero, along with the preceding semi-colon, and pasted it onto the end of the file. Then I changed the hom name to the one I wanted to re-install.
Then I saved the .tag file, opened FS and the module appeared back in my toolbox under the tag name I had chosen.
If anyone knows a better way to import *.hom files into the toolbox maybe they could let us know.
There may be a way to edit the registry but I don’t go there unless it’s the last possibility.
My conclusion is that in order to get a hom file into the toolbox it needs to be addressed in at least one tag file. Maybe some kind and super clever wizard could make a tag file editor in Ruby. The file structure looks to be quite simple.
Cheers
Spogg
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: *.hom (modules ) deleted
thank for your reply
i have tried about same thing
what i have understand:
*.tag structure is: "8A0002" begins always the same
for each HOM:
-then a char which seems to be from A to Z (i dont know the meaning or the order)
-then the complete path of the .HOM file
-then "02"
file finishes by "00"
To use a *.TAG you must include it in the "C:\Users\ap\AppData\Roaming\FlowStone\Tags\tagbar.txt" wich is plain text, one file per row.
BUT It is not so simple some changes lead to complete toolkit cleaning and or FS bombing...
So make copy before trying some changes
in recording:
HOM files content schematic + picture (like icon) structure is mysterious (no way to transform HOM into FSM)
conceptor/developer/administrator/genius should be great to write some app to manage modules inside toolkit
i have tried about same thing
what i have understand:
*.tag structure is: "8A0002" begins always the same
for each HOM:
-then a char which seems to be from A to Z (i dont know the meaning or the order)
-then the complete path of the .HOM file
-then "02"
file finishes by "00"
To use a *.TAG you must include it in the "C:\Users\ap\AppData\Roaming\FlowStone\Tags\tagbar.txt" wich is plain text, one file per row.
BUT It is not so simple some changes lead to complete toolkit cleaning and or FS bombing...
So make copy before trying some changes
in recording:
HOM files content schematic + picture (like icon) structure is mysterious (no way to transform HOM into FSM)
conceptor/developer/administrator/genius should be great to write some app to manage modules inside toolkit
- payaDSP
- Posts: 27
- Joined: Fri Aug 22, 2014 10:11 am
Re: *.hom (modules ) deleted
another way to get back your favorite module you have just deleted ( lost.hom)....
quit FS
open FS
create a new toolbox let's say "Come_back"
create a new module let's say "dummy" (should be C:\Users\ap\AppData\Roaming\FlowStone\Modules\User\dummy.hom)
close FS
search your deleted module lost.hom (in C:\Users\ap\AppData\Roaming\FlowStone\Modules\Deleted Modules\)
rename lost.hom in dummy.hom
then copy it back in C:\Users\ap\AppData\Roaming\FlowStone\Modules\User (you must overwrite the old one)
reopen FS
go to come_back toolbox
lost module is back
you can put it back in the place you want...
If this could help ...
quit FS
open FS
create a new toolbox let's say "Come_back"
create a new module let's say "dummy" (should be C:\Users\ap\AppData\Roaming\FlowStone\Modules\User\dummy.hom)
close FS
search your deleted module lost.hom (in C:\Users\ap\AppData\Roaming\FlowStone\Modules\Deleted Modules\)
rename lost.hom in dummy.hom
then copy it back in C:\Users\ap\AppData\Roaming\FlowStone\Modules\User (you must overwrite the old one)
reopen FS
go to come_back toolbox
lost module is back
you can put it back in the place you want...
If this could help ...
- payaDSP
- Posts: 27
- Joined: Fri Aug 22, 2014 10:11 am
Re: *.hom (modules ) deleted
Hey great idea payaDSP!
This way you don't have to edit inside the .tag file
Brilliant!!
Cheers
Spogg
This way you don't have to edit inside the .tag file
Brilliant!!
Cheers
Spogg
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
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