If you have a problem or need to report a bug please email : support@dsprobotics.com
There are 3 sections to this support area:
DOWNLOADS: access to product manuals, support files and drivers
HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects
USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here
NEW REGISTRATIONS - please contact us if you wish to register on the forum
Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright
Float Anomaly
13 posts
• Page 2 of 2 • 1, 2
Re: Float Anomaly
No problem, and thanks for the advice !!)
I was thinking that you probably know the precision scaling think, but it's surprising when we come to this number and precision become less than a int.
Not a common situation or number !)
Memory thing, trying to get 10 second even if the user is at 192000 sample rate.
And with asm we then need to have (2^21 * 16)-1.
(this is for using a counter that increment at 16 then with andps with this number the magic happen and the counter reset to 0.) (only way is then to declare as an int, or make some calculation based on good float/int translation..)
I will recall the advice and try to not mix those type !
That's sometime a bad obsession that we need to avoid when getting experience at flowstone !
Even if i know it in some way when i was using synthmaker, when i come back to flowstone after a long pause, i could not resist to play with tick and blue stream !) !) lol ! And Spock telled me that i go to the wrong/dark path !)
Héhé the fantasm of mixing different types in flowstone could be very dangerous !) !)
Will go back maybe soon with another topic and (maybe dangerous) experiment/hack about tick and delay/dethread...
I was thinking that you probably know the precision scaling think, but it's surprising when we come to this number and precision become less than a int.
Not a common situation or number !)
Memory thing, trying to get 10 second even if the user is at 192000 sample rate.
And with asm we then need to have (2^21 * 16)-1.
(this is for using a counter that increment at 16 then with andps with this number the magic happen and the counter reset to 0.) (only way is then to declare as an int, or make some calculation based on good float/int translation..)
I will recall the advice and try to not mix those type !
That's sometime a bad obsession that we need to avoid when getting experience at flowstone !
Even if i know it in some way when i was using synthmaker, when i come back to flowstone after a long pause, i could not resist to play with tick and blue stream !) !) lol ! And Spock telled me that i go to the wrong/dark path !)
Héhé the fantasm of mixing different types in flowstone could be very dangerous !) !)
Will go back maybe soon with another topic and (maybe dangerous) experiment/hack about tick and delay/dethread...
- Tepeix
- Posts: 361
- Joined: Sat Oct 16, 2021 3:11 pm
Re: Float Anomaly
I may be wasting your time with this, but I get the idea that you might find the Double Precision prims useful to deal with the big numbers for higher resolution. This higher resolution is needed to play longer wavs without getting pitch errors and artefacts at longer times.
I’ve attached a wav player (not by me) with a 20 second clip loaded and if you look inside you’ll see the Precise Counter module.
Apologies if you’re already aware of this!
I’ve attached a wav player (not by me) with a 20 second clip loaded and if you look inside you’ll see the Precise Counter module.
Apologies if you’re already aware of this!
- Attachments
-
- wave player with double precision counter.zip
- FS 3.06
- (2.39 MiB) Downloaded 330 times
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Float Anomaly
Thanks !
I was beginning to think about double, but i never used it, so it's cool to get an example !)
I was beginning to think about double, but i never used it, so it's cool to get an example !)
- Tepeix
- Posts: 361
- Joined: Sat Oct 16, 2021 3:11 pm
13 posts
• Page 2 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 70 guests