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Combination Circuits/Schematics
Re: Combination Circuits/Schematics
That is AMAZING!!
I wish I had your graphic skills.
When it's done I'd love to link to it, or upload it to the flowstoners site just to demo what is possible with the appropriate talent. Of course if you prefer not to I do understand...
Cheers
Spogg
I wish I had your graphic skills.
When it's done I'd love to link to it, or upload it to the flowstoners site just to demo what is possible with the appropriate talent. Of course if you prefer not to I do understand...
Cheers
Spogg
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Combination Circuits/Schematics
Rack & Pinion v1.1 (Animation)
- Attachments
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- Rack & Pinion v1.1.fsm
- (166.38 KiB) Downloaded 1092 times
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
Cage Driver & Spur Gear v1.0 (Animation)
- Attachments
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- Cage Driver & Spur Gear v1.0.fsm
- (163.42 KiB) Downloaded 1065 times
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
Spogg wrote:That is AMAZING!!
I wish I had your graphic skills.
When it's done I'd love to link to it, or upload it to the flowstoners site just to demo what is possible with the appropriate talent. Of course if you prefer not to I do understand...
Cheers
Spogg
Hi Spogg,
I will upload it to my Dropbox sometime since there is a size limit on this website. But be patient since all the links to my dropbox are overloaded with traffic and they temporarily shut it down. So, I don't know for how long and when they will reactivate it again, I myself will just have to wait a while and see.
Thanks for the compliment.
regards.
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
Spur Gears (Wheel & Pinion) v1.0
I noticed only now that there is a slight discrepancy with the centers of the two gears, I will redo them later on and post them again here under a different version.
** The Up/Down setting did not function correctly in v1.0.
I corrected the functioning of the Up/Down setting in v1.1 but I did not yet corrected the small discrepancy between the two gears.
*** I have made two new Gears in this version v1.2 to improve the meshing of the two gears, and I don't think one will get it much better than this.
I noticed only now that there is a slight discrepancy with the centers of the two gears, I will redo them later on and post them again here under a different version.
** The Up/Down setting did not function correctly in v1.0.
I corrected the functioning of the Up/Down setting in v1.1 but I did not yet corrected the small discrepancy between the two gears.
*** I have made two new Gears in this version v1.2 to improve the meshing of the two gears, and I don't think one will get it much better than this.
- Attachments
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- Spur Gears (Wheel & Pinion) v1.2.fsm
- Improved Meshing of the gears
- (172.39 KiB) Downloaded 1014 times
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- Spur Gears (Wheel & Pinion) v1.1.fsm
- Corrected the Up/Down Setting
- (174.1 KiB) Downloaded 1033 times
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- Spur Gears (Wheel & Pinion) v1.0.fsm
- (175.08 KiB) Downloaded 1024 times
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
The Schematic contains:
1) a One-Shot (Normally On/Normally Off), and
2) a Ticker Connected to the Input of the other One-Shot to provide a "Continuous Boolean Output Trigger Pulse."
There is a description inside the schematic.
1) a One-Shot (Normally On/Normally Off), and
2) a Ticker Connected to the Input of the other One-Shot to provide a "Continuous Boolean Output Trigger Pulse."
There is a description inside the schematic.
- Attachments
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- One-Shot & Continuous Boolean Trigger Pulse.fsm
- (1.66 KiB) Downloaded 1048 times
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
Float Counter:
The schematic comes in handy, for instance, when you use it as an input to a graphics slider in order for the slider to slide smoothly.
The schematic comes in handy, for instance, when you use it as an input to a graphics slider in order for the slider to slide smoothly.
- Attachments
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- Float Counter.fsm
- (1.64 KiB) Downloaded 1034 times
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
Re: Combination Circuits/Schematics
Thanks Tiffy.
Again, useful tools for that 'special' need.
thx
Again, useful tools for that 'special' need.
thx
- RJHollins
- Posts: 1571
- Joined: Thu Mar 08, 2012 7:58 pm
Re: Combination Circuits/Schematics
Hi Tiffy,
Thanks again Tiffy, very well done, will surly find use of these in the future.
Cheers, BobF.....
Thanks again Tiffy, very well done, will surly find use of these in the future.
Cheers, BobF.....
- BobF
- Posts: 598
- Joined: Mon Apr 20, 2015 9:54 pm
Re: Combination Circuits/Schematics
The Ruby Style Guide for best practice Source Code Layout:
Someone on the Forum once recommended that we should follow a "Ruby Style" of best practice rules (i.e. Source Code Layout) so that real-world Ruby programmers can write code that can be maintained by other real-world Ruby programmers.
So, I crawled the Internet and I came across the following webpage:
https://github.com/bbatsov/ruby-style-g ... ethod-bang
From my side (as a beginner) it is only a thought or recommendation not a hard-and-fast-rule. What do you think about the idea?
Someone on the Forum once recommended that we should follow a "Ruby Style" of best practice rules (i.e. Source Code Layout) so that real-world Ruby programmers can write code that can be maintained by other real-world Ruby programmers.
So, I crawled the Internet and I came across the following webpage:
https://github.com/bbatsov/ruby-style-g ... ethod-bang
From my side (as a beginner) it is only a thought or recommendation not a hard-and-fast-rule. What do you think about the idea?
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tiffy - Posts: 400
- Joined: Wed May 08, 2013 12:14 pm
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