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markers system
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markers system
Add as many markers as you wish (0-1 range), all draggable. Part of one of my projects, I develop.
There is still room for improvement, for example named markers, so that each marker is remembered individually with its tags.
Have fun!
There is still room for improvement, for example named markers, so that each marker is remembered individually with its tags.
Have fun!
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- tagged marker system.fsm
- (3.5 KiB) Downloaded 954 times
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- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: markers system
update in first post.
tagging added. markers can have unique names now.
ruby hints mostly thanks to Nubeat7 and Trog.
tagging added. markers can have unique names now.
ruby hints mostly thanks to Nubeat7 and Trog.
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
Feel free to donate. Thank you for your contribution.
- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: markers system
Added some trigger optimizations.
And extensions. marker position can be defined as time (mins'secs.ms), considering that the window width equals time of loaded audio file.
And extensions. marker position can be defined as time (mins'secs.ms), considering that the window width equals time of loaded audio file.
- Attachments
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- tagged marker system opti.fsm
- (5.05 KiB) Downloaded 956 times
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
Feel free to donate. Thank you for your contribution.
- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
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