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Elliptic x-y pad
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Elliptic x-y pad
Here's a elliptic variation of the usual rectangle x-y pad. The controlling dot is limited to a elliptic path.
This works with all elliptic forms.
Some explanation of the underlying math is included.
Since i'm not using FS right now i've no clue if that maybe done with ruby any better.
Anyway...hope you like it...
OSM from SM forum
EDIT: Since it really doesn't make sense to upload twice i just copied the download link here and removed the fsm version.
P.S. added some inputs
This works with all elliptic forms.
Some explanation of the underlying math is included.
Since i'm not using FS right now i've no clue if that maybe done with ruby any better.
Anyway...hope you like it...
OSM from SM forum
EDIT: Since it really doesn't make sense to upload twice i just copied the download link here and removed the fsm version.
P.S. added some inputs
Last edited by stw on Thu Jan 31, 2013 8:16 pm, edited 2 times in total.
- stw
- Posts: 111
- Joined: Tue Jul 13, 2010 11:09 am
Re: Elliptic x-y pad
Thanks!
OSM files are woring in FS, so no need for duplicates I guess?
It does not works backwards (which is not a big deal for FS users).
OSM files are woring in FS, so no need for duplicates I guess?
It does not works backwards (which is not a big deal for FS users).
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- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: Elliptic x-y pad
Hi Jay, that's nice - quite often the square form of x,y pad isn't quite right - and your maths gives the option to output and angle and distance rather than x and y even.
One improvement I would suggest - at the moment, the 'ball' is restricted to the circle, but the main outputs aren't, and can still output values that are outside the circle if you drag over the edge. An option to use the actual 'ball position' values might be handy for those time when the extreme 'corner' values aren't needed.
One improvement I would suggest - at the moment, the 'ball' is restricted to the circle, but the main outputs aren't, and can still output values that are outside the circle if you drag over the edge. An option to use the actual 'ball position' values might be handy for those time when the extreme 'corner' values aren't needed.
All schematics/modules I post are free for all to use - but a credit is always polite!
Don't stagnate, mutate to create!
Don't stagnate, mutate to create!
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trogluddite - Posts: 1730
- Joined: Fri Oct 22, 2010 12:46 am
- Location: Yorkshire, UK
Re: Elliptic x-y pad
trogluddite wrote:Hi Jay, that's nice - quite often the square form of x,y pad isn't quite right - and your maths gives the option to output and angle and distance rather than x and y even.
One improvement I would suggest - at the moment, the 'ball' is restricted to the circle, but the main outputs aren't, and can still output values that are outside the circle if you drag over the edge. An option to use the actual 'ball position' values might be handy for those time when the extreme 'corner' values aren't needed.
Hi trog,
though i'm not Jay i corrected that issue. Of course you're right. the "rectangled" 0-1 output doesn't make any sense in the elliptic body. I simply forgot to do the right output connects. But by correcting this i noticed that the elliptic math was done at the wrong place anyway. Now it's placed after the preset module where it should belong! So thanks for the comment
New version at the initial post.
Cheers
- stw
- Posts: 111
- Joined: Tue Jul 13, 2010 11:09 am
Re: Elliptic x-y pad
cool stuff, thanks for sharing!
i think this: http://www.dsprobotics.com/support/viewtopic.php?f=3&t=1121&start=10 is interesting here too, its a normal xy Pad done with ruby..
i think this: http://www.dsprobotics.com/support/viewtopic.php?f=3&t=1121&start=10 is interesting here too, its a normal xy Pad done with ruby..
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
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