Support

If you have a problem or need to report a bug please email : support@dsprobotics.com

There are 3 sections to this support area:

DOWNLOADS: access to product manuals, support files and drivers

HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects

USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here

NEW REGISTRATIONS - please contact us if you wish to register on the forum

Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright

Flowstone 3.0.3 Released

For general discussion related FlowStone

Re: Flowstone 3.0.3 Released

Postby MyCo » Fri Jul 19, 2013 8:55 pm

@Tronic, I think, the main question is: Would you still require the ability of loading external Ruby modules, when there would be a primitive allowing you direct communication with your own DLLs.
User avatar
MyCo
 
Posts: 718
Joined: Tue Jul 13, 2010 12:33 pm
Location: Germany

Re: Flowstone 3.0.3 Released

Postby Tronic » Fri Jul 19, 2013 9:09 pm

you would lose a feature of ruby,
but if there were a primitive able to load the DLL, and perform audio processing data at sampling rate,
and other manipulation of data, callback, etc.. then this option is preferable.
Tronic
 
Posts: 539
Joined: Wed Dec 21, 2011 12:59 pm

Re: Flowstone 3.0.3 Released

Postby tester » Fri Jul 19, 2013 9:17 pm

Would it mean using external libs for better FFT things, etc?
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
tester
 
Posts: 1786
Joined: Wed Jan 18, 2012 10:52 pm
Location: Poland, internet

Re: Flowstone 3.0.3 Released

Postby digitalwhitebyte » Fri Jul 19, 2013 9:22 pm

yes tester, and not only this an almost SDK.
User avatar
digitalwhitebyte
 
Posts: 106
Joined: Sat Jul 31, 2010 10:20 am

Re: Flowstone 3.0.3 Released

Postby tester » Fri Jul 19, 2013 9:27 pm

Well - if it would be fast in use, and user friendly (enough for folks like me to deal with), then I opt for such prims too. I wonder how such primitive would need to work then. Do external libs have something like "nodes" that would be detected then so that you can tap to them? (in what format the data inputs/outputs in such prim?)
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
tester
 
Posts: 1786
Joined: Wed Jan 18, 2012 10:52 pm
Location: Poland, internet

Re: Flowstone 3.0.3 Released

Postby digitalwhitebyte » Fri Jul 19, 2013 10:12 pm

Tronic wrote:having given the ruby the possibility of having a memory pointer directly
when using external dll, via the Frame class.

oh yes, I am using this system to have the MEMIN in assembler and it seems to work fine
But still in the testing phase, if it will be stable, I will post an example. as soon as I can.
User avatar
digitalwhitebyte
 
Posts: 106
Joined: Sat Jul 31, 2010 10:20 am

Re: Flowstone 3.0.3 Released

Postby RunBeerRun2 » Fri Jul 19, 2013 10:56 pm

Thanks- support for clearing that up for me, sounds pretty ideal.
Here are plugins made by Superman and Catwoman--> http://runbeerrun.blogspot.com
RunBeerRun2
 
Posts: 3
Joined: Wed Mar 21, 2007 9:53 pm

Re: Flowstone 3.0.3 Released

Postby billv » Sat Jul 20, 2013 2:23 am

support wrote:billv - Have your tags been disappearing with 3.0.2 or was that 3.0.2? There has been the odd report of this happening but so far we haven't been able to reproduce it which makes fixing whatever is at fault almost impossible. If it happens again and you have some idea of what happened prior to the issue please do let us know. Any light you can shed on the possible cause will be a big help.


With 3.02....happened a few times over last few months...i couldn't reproduce it either...couldn't even find a
trigger for it...only clue i got is that the whole time i've been in one fsm more or less...

The bug where toolbox items are duplicated within folders....havn't seen this one for months...

Anyway...installed 3.03...
Things I added to "Flow and Element" folders not there...will re-build again....will let you know
if it happens in 3.03.....
This is my maths folder....is this the default?...
ScreenShot258.png
ScreenShot258.png (5.18 KiB) Viewed 14532 times
billv
 
Posts: 1157
Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia

Re: Flowstone 3.0.3 Released

Postby Tronic » Mon Jul 22, 2013 10:56 am

Then, what is the decision?
Excuse me if I hurry,
but I have to figure out which direction to take the development of my project.
Wait for a new primitive to call external dll, or continue with the ruby, or drop the idea?
Thanks Malc, I'm hoping for good news.

I add a few things on the new release:
sometimes not well understood by what,
schematics tend to have a CPU usage increase two or three times, sometimes it work at half.

the toolbox not load correctly and crashes is clicked, with the old module directly in the user folder,
some incompatibility with new primitive bitmap?.
Tronic
 
Posts: 539
Joined: Wed Dec 21, 2011 12:59 pm

Re: Flowstone 3.0.3 Released

Postby support » Mon Jul 22, 2013 9:06 pm

billv - yes, that looks like the default for the Maths tag. Let us know if you get any clues as to what might be causing the tags to get dropped.

Tronic - we prefer the idea of adding dedicated primitives. Using Ruby to process frames was too slow to be of any practical use anyway. So this is the direction we'd like to go in.

Regarding the issues you've reported, I didn't quite understand fully. Are you saying you get crashes dragging from the toolbox in 3.0.3? Can you email with more details as to what components cause a crash.

Are you also saying you're seeing higher cpu? Could you send an example?
User avatar
support
 
Posts: 151
Joined: Fri Sep 07, 2012 2:10 pm

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 41 guests