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Steinberg is dropping support for VST 2

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Re: Steinberg is dropping support for VST 2

Postby tester » Mon Sep 09, 2013 10:16 am

After 3 years, I will have most of my work completed in FS. :-) Right now, Max = learning new philosophy in order to port old stuff. That why I would have resistance to buy it on my own. For me, FS programming is a way to make tools, that I work with on a regular basis. But I would not be against a sponsor, who can spend that money on Max for me, without expecting anything in exchange. :mrgreen: As for businessplan version - well - I make tools, you could focus on how to make business on it, so that we both earn. ;-) Fair split of tasks. Isn't it rediculous, that creators, developers, producesrs - people who should dedicate themselves on inventing new good stuff - are forced to be business people on first place? This is why (not only) this market does not works that well for so many.
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Re: Steinberg is dropping support for VST 2

Postby Nubeat7 » Mon Sep 09, 2013 11:27 am

tester wrote:Isn't it rediculous, that creators, developers, producesrs - people who should dedicate themselves on inventing new good stuff - are forced to be business people on first place? This is why (not only) this market does not works that well for so many.

it is, and i don`t want to count the hours i`m thinking on that...
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Re: Steinberg is dropping support for VST 2

Postby VPDannyMan » Tue Sep 10, 2013 8:30 am

@tester and Nubeat..
If you have to learn another language, why waste your time learning a language that still does not leave you in full control? Why not just go directly to C++?

There is more support, its more powerful, and you can port to almost anything you want. Sure it may be a bit of a steeper learning curve, but it would be well worth it.. MAC support, 64 bit support, iPhone support, etc. The list goes on. Not to mention, you could code other stuff with it as well, not just music or DSP related stuff. If you wanted to code your own specialty MIDI driver you could. If you have to leave FS because they cannot get you where you need to go, then IMO its not worth the effort going to anything else that will leave you relying on other developers to get you where you need to go. AFAIK, Max is a very specialized language. I really don't know a lot about it, but from what I have seen it is nowhere near the power of C++. Of course I could be wrong, but my guess is that MAX was written in C++.

The other plus is that you do not need money to get started. VC++ has a light free version, and there are other C++ compilers available free. There are tons of multi-media learning tools available free for it as well. There is even free university and college courses available for it. For audio examples, you can go to AudioDSP and download source code..


Just some food for thought...
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Re: Steinberg is dropping support for VST 2

Postby Nubeat7 » Tue Sep 10, 2013 9:21 am

VPDannyMan wrote: Why not just go directly to C++?

oh for me FS is really great and i think also enough..

i am into c++ since about 1 year now, but like you say, it is a really steep learning curve, if i watch what i can do in FS after about 2 years now and what i can do with c++ it really depresses me, also the fact that there is not very much to find about audio and dsp development specially for vst, and the stuff which is there is written in english so it is more difficult for me.. i think there need to be 5 years more to get things done like i can do in FS now..

i also ask myself - do i really need to go c++? i mean i can work directly in assembler here, on the lowest level there is nothing more in c++, the only thing is crosscompatibility to mac and this is a pain too...

i also ask myself if there would be a chance or the devs want to bring in au support too, or if there would be a "easy" way one day to port the plugins to mac, maybe with some wine tools or codeweaver integration in FS or similar stuff.. i think crosscompatibility is a big theme not only for vst devs and hopefully there will be happening a lot too in the future
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Re: Steinberg is dropping support for VST 2

Postby tester » Tue Sep 10, 2013 10:22 am

VPDannyMan - it's a matter of skills, needs and amount of time to spend in order to create things. I don't need steeper learning curve, I need working solutions/tools for yesterday. Besides - here I have live and user friendly preview of what I do. If you do a visual modular dataflow FS-like front-end for C++, then - sure, I can give a try. Otherwise - I don't even step into such discussion.
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Re: Steinberg is dropping support for VST 2

Postby VPDannyMan » Tue Sep 10, 2013 11:48 pm

Someone here actually did make something like that, or was in the final stages of it. Instead of it making a DLL, it simply spit out the C+ code for your schematic. You could then compile it and make whatever low level changes you want. Pretty damn cool actually..

As for assembly, C++, and the SIMD support (PACK/UNPACK IN FS)..
Intel Intrinsics here..
http://software.intel.com/en-us/articles/intel-intrinsics-guide

Sooner or later you end up hitting a wall with a less robust language, or a GUI interface language like FS. If you spend some time on C++ your road blocks will be much less. I cannot suggest to you enough to take the time and learn C++...
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Re: Steinberg is dropping support for VST 2

Postby tester » Wed Sep 11, 2013 1:12 am

My probable next step will be rather something like php than C++. Someone must know how to build well organized websites. Try to understand - while I can deal well with extensive structures, interconnections and concepts, I'm dead when it comes to algorhithms and basic building blocks. This is where FS comes in and helps to solve the problems. If I had to chose whether to focus on building blocks or on how to use them - I select option 2. The reason is simple. If I had to chose whether to focus on programming or on using created applications in practical ways - I select option 2. As you noticed, there are thoughts here on focusing on business vs programing. FS makes programming easy, because there is no "small business" on it anyway. So at least - the programming part - is not waste of time, because things are done and tested quickly. People have their priorities and... life. ;-)

As for hitting the wall - I was hittig the wall for over 10 years before SM/FS age. Now I have concepts that mostly (let say 70%) can be done in FS and concepts that can't be done in anything. So your "hitting the wall" is rather a matter of many years.
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